About This GameSupports 2-5 players*At least one controller required What happens when you give the world's most dangerous mammal access to the world's most dangerous machine? Blow your friends away in this free-for-all tank fight - can you be the best bear? With its roots based on top-down tank fighting games from the Atari Age, Dragonside Studios presents its first game - Bears in Tanks. *5 player games require four controllers and one person on the keyboard. Features:
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Gravitationzones. Patch 0.4.11:
Patch notes for Update 0.4.11: - Improved performance by reducing render distance of cloth simulation. - Improved Importer to support Quads (4-Vert Polygons). - Custom Maps with more than 3.000 objects now require being downloaded from the workshop. - Fixed Importer breaking some objects with more than 2 materials. (Thanks, JSM!) - Fixed loading of custom assets causing fatal errors. - Fixed chat not spawning for hosts. - Fixed issues regarding canons in multiplayer clients. - Fixed issues regarding dynamic lanes spawning wrong in the editor. - Fixed issue where some clients couldn't press ready. - Fixed ball not resetting after falling for more than -75.000 units. - Fixed bug when joining as a spectator at the start of the game. - Various other fixes/improvements. 0.4.11b: - Loading map in the editor will no longer spawn duplicate dynamic lanes. - Fixed crash in editor caused by dynamic lanes. If you encounter any issues please make a Thread in the forums. ~ Jonas & Christian. Patch 0.4.5: Patch notes for update 0.4.5: - Added auto-backup for the editor. The backup period can be set in the save/settings menu. - Custom assets can now be used with the Rotator and Master Transformer. - Fixed error where scaled custom assets would save incorrectly. - Fixed error where custom assets would be visible in the dark. - Various other fixes/improvements.. Patch 0.4.9: Patch notes for Update 0.4.9: - Added Easy mode. Powerbar for alternative-shooting users, ability to slightly stear the ball with A/D and no reset penalty. For now there will be no Leaderboards for this mode until further feedback has been gathered. - Added 2 common and 2 uncommon hats. - Added 2 rare trails. - Added ability to editor to precicely adjust X/Y/Z values of selected objects in location, rotation and scale. (new UI, use after selecting object and pressing F) - Added Landscape Grass to Importer. - Added ability to scroll through scoreboard if the players number exceed the current recommended limit. - Updated Lobby UI to show custom settings to all clients. - Updated editor client movement. - Reduced network load in editor. - Fixed issue where log files wouldn't be created. - Fixed issue where jumping would cause spectators view to jitter. - Fixed issue where backups would be visible in editor menu resulting in accidental deletion. - Fixed lobby not showing practice pictures on clients. - Fixed crashes while loading custom maps with many dynamic lanes. - Fixed editor client often not seeing results from moving objects. - Fixed editor issue with multi-selecting. - Fixed editor where G would not hide everything. - Fixed editor saving screenshot showing debug objects. - Fixed some broken textures. - Fixed some stuck spots in the mines. - Fixed some inaccurate collisions on some objects. - Fixed issue where packet-loss could result in client spawning wrong without beeing initilized correctly. - Fixed de-sync issue where players would be stopped at different locations. Stopping now will result in the client sending the stopped location to all players. - Fixed some more instances where infinite rolling could happen. - Fixed /kick chat command kicking randomly when no name was entered. - Various other fixes/improvements.. Update 0.6.1: Lanes, Pipes and more
Lanes, Pipes and FX. Patch 0.5.1:
Happy New Year everybody! Patch notes for Update 0.5.1: - Added Performance Mode for custom maps inside the advanced options (Activate/Deactivate before joining). This will greatly improve performance on custom maps. - Added TextureStreaming as default to reduce loading times (can be deactivated inside the options) - Added .ini files to edit options easier from outside the game - Fixed some issue where ForceFields could have wrong values when loading - Improved ForceFields to be more consistent on different FPS - Improved loading times - Removed Christmas theme and drops (the assets are still available in the editor) - Various other fixes/improvements. 0.5.1b: - Fixed Resolution Issues - Fixed Exploit to be able to putt during FreeCam. Yet Another Update: Represent your Team in Golf It!
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